-fully rigged and skinned with character studio for 3dsmax2011 and above, Max hair and fur used for tail.
-The FBX version is rigged and skinned with standard bones, with fur as geometry
-The Maya 2009 and above version is fully rigged and skinned with standard bones, and has no fur included
7700 polys faces
diffuse - bump - maps (2048/2048)
Eyes and mouth can animate. Inside mouth with teeth.
Max hair and fur used for tail.
TESTED and FULLY FONCTIONAL WITH THE COW ANIMATIONS FROM THE BANK